Results for spec@arb_texture_rectangle@copyteximage rect samples=2

Overview

Result: pass

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Details

Detail Value
Returncode 0
Time 0:00:00.149892
Stdout
Testing GL_TEXTURE_RECTANGLE
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RED
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RG
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGB8
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGB16
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGB16F
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGB32F
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGBA8
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGBA16
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGBA16F
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_RGBA32F
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_COMPRESSED_RED
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_COMPRESSED_RG
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_COMPRESSED_RGB
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_COMPRESSED_RGBA
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_LUMINANCE
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_LUMINANCE_ALPHA
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_INTENSITY
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH_COMPONENT
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH_COMPONENT16
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH_COMPONENT24
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH_COMPONENT32F
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH24_STENCIL8
Texture target = GL_TEXTURE_RECTANGLE, Internal format = GL_DEPTH32F_STENCIL8
Stderr

        
Environment
PIGLIT_SOURCE_DIR="/usr/local/lib/piglit" PIGLIT_PLATFORM="mixed_glx_egl"
Command /usr/local/lib/piglit/bin/copyteximage RECT -samples=2 -auto
dmesg

        

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